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Codecs

On this page

  • Overview
  • Codec
  • encode() Method
  • decode() Method
  • Examples
  • CodecRegistry
  • CodecProvider
  • Default Codec Registry
  • BsonTypeClassMap
  • Custom Codec Example

In this guide, you can learn about Codecs and supporting classes that handle the encoding and decoding of Kotlin objects to and from BSON data. The Codec abstraction allows you to map any Kotlin type to a corresponding BSON type. You can use this feature to map your domain objects directly to and from BSON instead of using classes such as Document or BsonDocument.

You can learn how to specify custom encoding and decoding logic using the Codec abstraction and view example implementations in the following sections:

  • Codec

  • CodecRegistry

  • CodecProvider

  • Custom Codec Example

Tip

Kotlin Serialization

You can use Kotlin serialization to handle your data encoding and decoding with @Serializable classes instead of implementing custom codecs. You might choose Kotlin serialization if you are already familiar with the kotlinx.serialization library or prefer to use an idiomatic Kotlin approach. To learn more, see the Kotlin Serialization guide.

The Codec interface contains abstract methods for serializing and deserializing Kotlin objects to BSON data. You can define custom conversion logic in your implementation of this interface.

To implement the Codec interface, override the encode(), decode(), and getEncoderClass() abstract methods.

The encode() method requires the following parameters:

Parameter Type
Description
writer
An instance of a class that implements BsonWriter, an interface type that exposes methods for writing a BSON document. For example, the BsonBinaryWriter implementation writes to a binary stream of data. Use this instance to write your BSON value using the appropriate write method.
value
The data that your implementation encodes. The type must match the type variable assigned to your implementation.
encoderContext
Contains meta-information about the Kotlin object data that it encodes to BSON including whether to store the current value in a MongoDB collection.

The encode() method uses the BsonWriter instance to send the encoded value to MongoDB and does not return a value.

The decode() method returns your Kotlin object instance populated with the value from the BSON data. This method requires the following parameters:

Parameter Type
Description
reader
An instance of a class that implements BsonReader, an interface type that exposes methods for reading a BSON document. For example, the BsonBinaryReader implementation reads from a binary stream of data.
decoderContext
Contains information about the BSON data that it decodes to a Kotlin object.

The getEncoderClass() method returns a class instance of the Kotlin class since Kotlin cannot infer the type due to type erasure.

This section contains code examples that show how you can implement a custom Codec interface.

The PowerStatus enum contains the values "ON" and "OFF" to represent the states of an electrical switch:

enum class PowerStatus {
ON,
OFF
}

The PowerStatusCodec class implements the Codec interface to convert the Kotlin enum values to corresponding BSON boolean values. The encode() method converts a PowerStatus value to a BSON boolean and the decode() method performs the conversion in the opposite direction.

class PowerStatusCodec : Codec<PowerStatus> {
override fun encode(
writer: BsonWriter, value: PowerStatus, encoderContext: EncoderContext
) = writer.writeBoolean(value == PowerStatus.ON)
override fun decode(
reader: BsonReader, decoderContext: DecoderContext)
: PowerStatus {
return when (reader.readBoolean()) {
true -> PowerStatus.ON
false -> PowerStatus.OFF
}
}
override fun getEncoderClass(): Class<PowerStatus> = PowerStatus::class.java
}

You can add an instance of PowerStatusCodec to your CodecRegistry. View the CodecRegistry section of this page to learn how to include your Codec in your registry.

To learn more about the classes and interfaces mentioned in this section, see the following API documentation:

A CodecRegistry is an immutable collection of Codec instances that encode and decode Kotlin classes. You can use any of the following CodecRegistries class static factory methods to construct a CodecRegistry from the Codec instances contained in the associated types:

  • fromCodecs(): Creates a registry from Codec instances

  • fromProviders(): Creates a registry from CodecProvider instances

  • fromRegistries(): Creates a registry from CodecRegistry instances

The following code shows how to construct a CodecRegistry by using the fromCodecs() method:

val codecRegistry = CodecRegistries
.fromCodecs(IntegerCodec(), PowerStatusCodec())

The preceding example assigns the CodecRegistry the following Codec implementations:

  • IntegerCodec: Codec that converts Integers. It is part of the BSON package.

  • PowerStatusCodec: Sample Codec from the preceding section that converts Kotlin enum values to BSON booleans.

You can retrieve the Codec instances from the CodecRegistry instance by using the following code:

val powerStatusCodec = codecRegistry.get(PowerStatus::class.java)
val integerCodec = codecRegistry.get(Integer::class.java)

If you attempt to retrieve a Codec instance for a class that is not registered, the codecRegistry.get() method raises a CodecConfigurationException exception.

For more information about the classes and interfaces in this section, see the following API documentation:

A CodecProvider is an interface that contains abstract methods to create Codec instances and assign them to CodecRegistry instances. Similar to the CodecRegistry interface, the BSON library uses the Codec instances retrieved by the CodecProvider.get() method to convert between Kotlin and BSON data types.

However, in cases that you add a class that contains fields requiring corresponding Codec objects, ensure that you instantiate the Codec objects for the class' fields before you instantiate the Codec for the entire class. You can use the CodecRegistry parameter in the CodecProvider.get() method to pass any of the Codec instances that the Codec relies on.

To see a runnable example that demonstrates read and write operations using Codec classes, see the Custom Codec Example section of this guide.

The default codec registry is a set of CodecProvider classes that specify conversion between commonly-used Kotlin objects and MongoDB types. The driver automatically uses the default codec registry unless you specify a different one.

To override the behavior of one or more Codec classes, but keep the behavior from the default codec registry for the other classes, you can specify the registries in order of precedence. For example, suppose you want to override the default provider behavior of a Codec for enum types with your custom MyEnumCodec. You must add it to the registry list in a position before the default codec registry as shown in the following example:

val newRegistry = CodecRegistries.fromRegistries(
CodecRegistries.fromCodecs(MyEnumCodec()),
MongoClientSettings.getCodecRegistry()
)

For more information about the classes and interfaces in this section, see the following API documentation:

The BsonTypeClassMap class contains a recommended mapping between BSON and Kotlin types. You can use this class in your custom Codec or CodecProvider to help you manage which Kotlin types to decode your BSON types to. It also contains container classes that implement Iterable or Map such as the Document class.

You can add or modify the BsonTypeClassMap default mapping by passing a Map containing new or replacement entries.

The following code shows how to retrieve the Kotlin class type that corresponds to the BSON array type in the default BsonTypeClassMap instance:

val bsonTypeClassMap = BsonTypeClassMap()
val clazz = bsonTypeClassMap[BsonType.ARRAY]
println("Kotlin class name: " + clazz.name)
Kotlin class name: java.util.List

You can modify these mappings in your instance by specifying replacements in the BsonTypeClassMap constructor. The following code snippet shows how you can replace the mapping for the BSON array type in your BsonTypeClassMap instance with the Set class:

val replacements = mutableMapOf<BsonType, Class<*>>(BsonType.ARRAY to MutableSet::class.java)
val bsonTypeClassMap = BsonTypeClassMap(replacements)
val clazz = bsonTypeClassMap[BsonType.ARRAY]
println("Class name: " + clazz.name)
Kotlin class name: java.util.Set

For a complete list of the default mappings, view the BsonTypeClassMap API documentation.

This section demonstrates how you can implement Codec and CodecProvider interfaces to define the encoding and decoding logic for a custom Kotlin class. It shows how you can specify and use your custom implementations to perform read and write operations.

The following code defines the sample data class Monolight:

data class Monolight(
var powerStatus: PowerStatus = PowerStatus.OFF,
var colorTemperature: Int? = null
) {
override fun toString():
String = "Monolight { powerStatus: $powerStatus, colorTemperature: $colorTemperature }"
}

This class contains the following fields that each require a corresponding Codec to handle encoding and decoding:

  • powerStatus: Describes whether the device light is "ON" or "OFF". For this field, use the PowerStatusCodec which converts the PowerStatus enum values to BSON booleans.

  • colorTemperature: Describes the color of the device light in kelvins as an Int value. For this field, use the IntegerCodec provided in the BSON library.

The following code shows how to implement a Codec for the Monolight class. The constructor expects an instance of CodecRegistry from which it retrieves the Codec instances needed to encode and decode the class fields:

class MonolightCodec(registry: CodecRegistry) : Codec<Monolight> {
private val powerStatusCodec: Codec<PowerStatus>
private val integerCodec: Codec<Int>
init {
powerStatusCodec = registry[PowerStatus::class.java]
integerCodec = IntegerCodec()
}
override fun encode(writer: BsonWriter, value: Monolight, encoderContext: EncoderContext) {
writer.writeStartDocument()
writer.writeName("powerStatus")
powerStatusCodec.encode(writer, value.powerStatus, encoderContext)
writer.writeName("colorTemperature")
integerCodec.encode(writer, value.colorTemperature, encoderContext)
writer.writeEndDocument()
}
override fun decode(reader: BsonReader, decoderContext: DecoderContext): Monolight {
val monolight = Monolight()
reader.readStartDocument()
while (reader.readBsonType() != BsonType.END_OF_DOCUMENT) {
when (reader.readName()) {
"powerStatus" -> monolight.powerStatus =
powerStatusCodec.decode(reader, decoderContext)
"colorTemperature" -> monolight.colorTemperature =
integerCodec.decode(reader, decoderContext)
"_id" -> reader.readObjectId()
}
}
reader.readEndDocument()
return monolight
}
override fun getEncoderClass(): Class<Monolight> = Monolight::class.java
}

To ensure that the Codec instances for the fields are available for the Monolight class, implement a custom CodecProvider as shown in the following code example:

class MonolightCodecProvider : CodecProvider {
@Suppress("UNCHECKED_CAST")
override fun <T> get(clazz: Class<T>, registry: CodecRegistry): Codec<T>? {
return if (clazz == Monolight::class.java) {
MonolightCodec(registry) as Codec<T>
} else null // Return null when not a provider for the requested class
}
}

After defining the conversion logic, you can perform the following actions:

  • Store instances of Monolight in MongoDB

  • Retrieve documents from MongoDB as instances of Monolight

The following code assigns the MonolightCodecProvider to the MongoCollection instance by passing it to the withCodecRegistry() method. The example class also inserts and retrieves data by using the Monolight class:

val mongoClient = MongoClient.create(uri)
val codecRegistry = CodecRegistries.fromRegistries(
CodecRegistries.fromCodecs(IntegerCodec(), PowerStatusCodec()),
CodecRegistries.fromProviders(MonolightCodecProvider()),
MongoClientSettings.getDefaultCodecRegistry()
)
val database = mongoClient.getDatabase("codec_test")
val collection = database.getCollection<Monolight>("monolights")
.withCodecRegistry(codecRegistry)
// Insert instances of Monolight
val monolights = listOf(
Monolight(PowerStatus.ON, 5200),
Monolight(PowerStatus.OFF, 3000)
)
collection.insertMany(monolights)
// Retrieve instances of Monolight
val results = collection.find()
results.forEach { l ->
println(l)
}
Monolight { powerStatus: ON, colorTemperature: 5200 }
Monolight { powerStatus: OFF, colorTemperature: 3000 }

For more information about the methods and classes mentioned in this section, see the following API documentation:

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