Class DynamicRealm.Callback
- java.lang.Object
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- io.realm.BaseRealm.InstanceCallback<DynamicRealm>
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- io.realm.DynamicRealm.Callback
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- Enclosing class:
- DynamicRealm
public abstract static class DynamicRealm.Callback extends io.realm.BaseRealm.InstanceCallback<DynamicRealm>
The Callback used when reporting back the result of loading a Realm asynchronously using eitherRealm.getInstanceAsync(RealmConfiguration, Realm.Callback)
orDynamicRealm.getInstanceAsync(RealmConfiguration, DynamicRealm.Callback)
.Before creating the first Realm instance in a process, there are some initialization work that need to be done such as creating or validating schemas, running migration if needed, copy asset file if
RealmConfiguration.Builder.assetFile(String)
is supplied and execute theRealmConfiguration.Builder.initialData(Realm.Transaction)
if necessary. This work may take time and block the caller thread for a while. To avoid thegetInstance()
call blocking the main thread, thegetInstanceAsync()
can be used instead to do the initialization work in the background thread and deliver a Realm instance to the caller thread.In general, this method is mostly useful on the UI thread since that should be blocked as little as possible. On any other Looper threads or other threads that don't support callbacks, using the standard
getInstance()
should be fine.Here is an example of using
getInstanceAsync()
when the app starts the first activity:public class MainActivity extends Activity { private Realm realm = null; private RealmAsyncTask realmAsyncTask; private static RealmConfiguration config = new RealmConfiguration.Builder() .schema(42) .migration(new MyMigration()) // Potentially lengthy migration .build(); \@Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.layout_main); realmAsyncTask = Realm.getInstanceAsync(config, new Callback() { \@Override public void onSuccess(Realm realm) { if (isDestroyed()) { // If the activity is destroyed, the Realm instance should be closed immediately to avoid leaks. // Or you can call realmAsyncTask.cancel() in onDestroy() to stop callback delivery. realm.close(); } else { MainActivity.this.realm = realm; // Remove the spinner and start the real UI. } } }); // Show a spinner before Realm instance returned by the callback. } \@Override protected void onDestroy() { super.onDestroy(); if (realm != null) { realm.close(); realm = null; } else { // Calling cancel() on the thread where getInstanceAsync was called on to stop the callback delivery. // Otherwise you need to check if the activity is destroyed to close in the onSuccess() properly. realmAsyncTask.cancel(); } } }
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Constructor Summary
Constructors Constructor Description Callback()
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Method Summary
All Methods Instance Methods Abstract Methods Concrete Methods Modifier and Type Method Description void
onError(Throwable exception)
Deliver an error happens when creating the Realm instance to the caller thread.abstract void
onSuccess(DynamicRealm realm)
Deliver a Realm instance to the caller thread.
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Method Detail
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onSuccess
public abstract void onSuccess(DynamicRealm realm)
Deliver a Realm instance to the caller thread.- Specified by:
onSuccess
in classio.realm.BaseRealm.InstanceCallback<DynamicRealm>
- Parameters:
realm
- the Realm instance for the caller thread.
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onError
public void onError(Throwable exception)
Deliver an error happens when creating the Realm instance to the caller thread. The default implementation will throw an exception on the caller thread.- Overrides:
onError
in classio.realm.BaseRealm.InstanceCallback<DynamicRealm>
- Parameters:
exception
- happened while initializing Realm on a background thread.
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